Chaffsかす(カス)

1 pt+1 per extra card

Kasu means capturing ten chaff cards (カス札, the plain cards). It is worth 1 point, plus 1 point for each additional chaff card beyond ten.

Cards

Any 10 of these 24

  • Pine chaff

    January · Pine chaff

  • Pine chaff

    January · Pine chaff

  • Plum chaff

    February · Plum chaff

  • Plum chaff

    February · Plum chaff

  • Cherry chaff

    March · Cherry chaff

  • Cherry chaff

    March · Cherry chaff

  • Wisteria chaff

    April · Wisteria chaff

  • Wisteria chaff

    April · Wisteria chaff

  • Iris chaff

    May · Iris chaff

  • Iris chaff

    May · Iris chaff

  • Peony chaff

    June · Peony chaff

  • Peony chaff

    June · Peony chaff

  • Clover chaff

    July · Clover chaff

  • Clover chaff

    July · Clover chaff

  • Grass chaff

    August · Grass chaff

  • Grass chaff

    August · Grass chaff

  • Chrysanthemum chaff

    September · Chrysanthemum chaff

  • Chrysanthemum chaff

    September · Chrysanthemum chaff

  • Maple chaff

    October · Maple chaff

  • Maple chaff

    October · Maple chaff

  • Willow chaff

    November · Willow chaff

  • Paulownia chaff

    December · Paulownia chaff

  • Paulownia chaff

    December · Paulownia chaff

  • Paulownia chaff

    December · Paulownia chaff

The cards

Each month has two chaff cards, except November (one, the Lightning card) and December (three). That's 24 chaff in total. In Hanafuda Legends the Sake Cup is an animal card only — it does not also count as chaff for Kasu.

How it scores

Kasu is the most common yaku in the game, because most captures include chaff. It rarely wins a round on its own, but it's often the difference between scoring and losing everything.

When to go for it

You don't chase Kasu as much as collect it along the way. When the field offers nothing valuable, a chaff capture still pushes you towards Kasu, and it takes a card your opponent might have needed.

Koi-Koi decision

Kasu with many cards left in the round can grow quickly: every chaff is +1. It can be worth calling Koi-Koi on Kasu when your opponent's capture pile shows no yaku close to completion.

Common mistakes

  • Assuming the Sake Cup counts as chaff — in this game it only counts as an animal.
  • Treating chaff captures as useless: they block your opponent's matches and build a safe fallback yaku.

The quiet yaku

With 24 chaff cards in the deck, Kasu is almost always available as a fallback. Players who only chase Brights sometimes lose to an opponent who quietly stacked ten plains and stopped. In Hanafuda Legends the Sake Cup never helps Kasu — only true chaff cards do — so count Lightning and the December plains carefully.

Playing it in Hanafuda Legends

Kasu uses the same Nintendo-style Koi-Koi scoring on Hanafuda Legends whether you play ranked, casual, private rooms, or vs computer. Set yaku replace smaller versions of the same family (you do not score Sankō and Shikō together), while unrelated yaku such as ribbons, animals and chaff still add to your total when you stop.

If you are new to the combination, practise in the tutorial or against the computer first, then take it into online play. How to Play covers the turn structure, matching, and when to call Koi-Koi versus stopping for points.